This is the first patch history for InKing.
Thank you so much for playing our game!
[h1]New additions[/h1]
- Added permanent buffs (shop system)
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[*] You get coins for clearing each stage and opening safes.
[*] You can collect these coins to permanently power up your inking.
[*] Currently only local saves are supported.
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- Added new talents “Inkredible”, “Ink Supplement”, and “Ink Bleeding”
- Added bubble pop ink sound
- Added Spanish and Russian
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[*] We've used AI for translation, so please feel free to let us know if you find any inconsistencies.
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[h1]Convenience[/h1]
- Added dash availability indicator above player health bar
- Added mouse click interaction for inventory
- Fixed attack button being able to continue attacking when held down
- Added differential attack cooldowns based on number of attacks
- Added skill positions switching feature
- Changed the color of the skill window scroll
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[*] The stat upgrade scroll and the skill window scroll are the same color, which can be confusing.
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[h1]Balancing[/h1]
- Utility Ultimate Renewal
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[*] Attack speed has been increased and the attack has been changed to a 6-hit attack.
[*] The best synergy will be achieved by holding down the attack key.
[*] Due to the overwhelming attack speed, the duration will be reduced from 10 seconds to 5 seconds.
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- Inkluenza damage increased.
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[*] Before: 2 per tick
[*] After: 3 per tick
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- Hemoglobink recovery increased.
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[*] Before: 1 healing every 6 to 7 hits
[*] After: 1 healing every 3 to 4 hits
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[h1]Text and design changes[/h1]
- Revised warning display design
- Improved description of "Bottomless Pit"
- Added effects for the "Sealed" trait
[h1]Bug Fixes[/h1]
- Fixed a bug where bosses would retain a red image when dying in Rage Mode
- Fixed a bug where if a Chapter 1 boss died while charging, the charge judgment would remain on their corpse
- Fixed a bug where a common enemy's instant death acknowledgment would also apply to an elite enemy when both the common and elite enemies were hit together
- Fixed a bug where boss health bars would not disappear upon player death
[h1]Known issue[/h1]
- Text out of script issue when applying Spanish and Russian
- Issue with subtle sound when sound value is reduced to 0
- Sound scrollbar handle disappearing issue - reappears after one interaction
[h1]Next Roadmap (in 2024)[/h1]
- Add new traits
- Add a third stage
- Add boss rush
Thank you for your support ( _ _ )
- Team Digital Toilet -