[Server Downtime]
Dec. 20, 07:00 - 10:00 (UTC +8)
I. New [Frost Fest] Event
1. Defeat bosses to earn [Ice Hammers].
2. Exchange [Ice Hammers] for rewards, including the new Spartan skin.
3. Unused hammers will expire after the event and can be converted into Gold.
4. Defeating the limited-time Boss [Pazuzu, the Bad Santa] in Bravetown can also obtain [Ice Hammers].
II. New Map [Oriental Manor]
1. Guild PvP Mode: Guild-based PvP combat (Guild members cannot attack each other.)
2. 1 equipped weapon destroyed, and 2 equipped gear dropped upon death.
3. Level halved, and resources wiped upon death.
III. New Boss [Yunyao, the Sky Tyrant]
1. Found In: [The Carrier] - [WORLD] - [Oriental Manor]
2. Boss Respawn CD: 30 min.
3. Boss Loot: [Aether Fan], [Nightfeather Cloak]
[img]{STEAM_CLAN_IMAGE}/43770674/7a826f2d027bc7dd90ba58bd493957b7c8f55493.png[/img]
IV. [Oriental Manor] Obelisk War
1. Event Time: Wednesdays & Sundays, 20:00–20:30 (UTC +8).
2. Event Rules
▪ Press [Space] to capture Obelisks. The Guild capturing the most Obelisks wins the Lobby Renaming Perk.
▪ The Guild's name will be displayed on the Lobby selection list.
▪ Guild members gain increased fishing efficiency and EXP in the Lobby.
▪ Additional rewards will be granted based on the number of Obelisks captured.
V. New Weapon [Almas' Carrot]—From the [Mysterious Merchant—The Kilocliffs]
[url={STEAM_CLAN_IMAGE}/43770674/ddc6ab5846f11c57e07a42db738592175d8e8313.png][img]{STEAM_CLAN_IMAGE}/43770674/98f347369c54d3bd82638d5d28099b41d8fce019.png[/img][/url]
VI. New Weapon [Aether Fan]—From the [Yunyao, the Sky Tyrant] Loot
[url={STEAM_CLAN_IMAGE}/43770674/6300c52add6020550c56419fd74530f325a5233b.png][img]{STEAM_CLAN_IMAGE}/43770674/3c5093b6fa89b1417794f649546a6e173c1059b8.png[/img][/url]
VII. New Upgrade Weapon [Moonshard - Nightmare]—Blueprints found in [Ancestral Treasure] of [Dark Grove (Deep)]
[url={STEAM_CLAN_IMAGE}/43770674/9dbf168da3fd66d8469dab56f1d4f8cf4100fa9d.png][img]{STEAM_CLAN_IMAGE}/43770674/9ff0e6e8cb14367ab038d9371d7b00226563e190.png[/img][/url]
VIII. New Gear [Frost Overlord Ring]—From the [Oriental Manor] map
[url={STEAM_CLAN_IMAGE}/43770674/34fa381f58ec4f7bd55444cbe41a027112fbadfa.png][img]{STEAM_CLAN_IMAGE}/43770674/7530e7449970c687a6544f2a2acd80b00649c41b.png[/img][/url]
IX. New Gear [Nightfeather Cloak]—From the [Yunyao, the Sky Tyrant] Loot
[url={STEAM_CLAN_IMAGE}/43770674/214e4edb6a3e060cd1adb1b114cdc89e54416c74.png][img]{STEAM_CLAN_IMAGE}/43770674/086b9419a0eeb87d7e8580bb4532b619563c2489.png[/img][/url]
X. New Added Demoness Talents
XI. [Treasure Hunt] Optimizations
1. Event Time: Tuesdays & Saturdays, 21:00–22:00 (UTC +8).
2. Event Rules
▪ Chests will now spawn exclusively in [Oriental Manor].
▪ Opening chests requires pressing [Space] in interact.
▪ Chests will only spawn when at least 10 players are active in the Lobby.
▪ Chest respawn: 1 time
3. Chest rewards: may grant [Frost Overlord Ring], [Aether Fan Bundle], [Mod Ore], [Gold], etc.
XII. [Ancestral Treasure] Optimizations
1. Event Rules
▪ Bravetown: No penalties upon death in PvP Zone.
▪ Maple Plain: Death in the PvP zone results in 2 Gear dropped, 1 Weapon destroyed, and levels halved.
▪ Treasures will only spawn when at least 10 players are active in the Lobby.
2. Rewards Update
▪ Bravetown Treasure: may grant [Stash Key], [Windforce], [Asklepian], [Gold], etc.
▪ Jade Coast Treasure: may grant [Infernostride], [El Dorado Ring], [Stash Key], [Gold], etc.
▪ Maple Plain Treasure: may grant [Giant's Amulet], [Blink Boots], [Stash Key], [Mod Ore (?)], [Gold], etc.
▪ Dark Grove (Deep) Treasure: may grant [Blueprint: Moonshard - Nightmare], [Forest Covenant], [Mystical Grove Treasure Map], [Mod Ore (?)], [Gold], etc.
▪ Sunset Desert (Deep) Treasure: may grant [Eye of Horus], [Phoenix Bow], [Mod Ore (?)], [Gold], etc.
XIII. Valor system removed from [Dark Grove/Sunset Desert]
1. Entering dungeons in these maps no longer consumes Valor.
2. Key drop rates remain the same.
3. Tonic Water & Holy Water have been discontinued, and unused water will be refunded as Guild Coins.
XIV. New Added [Loot Key]
1. Get 5 free Loot Keys each day (up to 15 keys).
2. Use them to greatly increase item drop rates of weapons and gear from Dungeon Chests and guarantee 1–2 Mod Ore and Gold.
3. Keys can't be used in Raids and Secret Realms but work in other dungeons.
4. Mod Ore drop rates from bosses have been reduced.
5. Using Loot Keys in [Dark Grove (Deep)] & [Sunset Desert (Deep)] guarantees a dungeon key drop.
XV. New Mode in Maple Plain
1. Maple Plain now has 2 modes: Beginner Mode & Advanced Mode.
2. Beginner Mode: Only accessible to lower-tier players.
3. Advanced Mode: Open to all tiers.
XVI. [Jade Coast] Reward Adjustments
1. [Bottle] series and [Net] quests now have a chance to grant [Infernostride].
2. [Broken Sword] and [Empty Bowl] quests now have a chance to grant [El Dorado Ring].
3. [Treasure Map] now includes a new reward: Mystery Shard.
XVII. New [Sprout Guardian] Event
1. Team up with players ranked Dragon or below and defeat Bosses to earn Sprout Coins.
2. Both earn more Sprout Coins if you are a master of a Sprout player or you are in the same Guild.
3. Coins can be exchanged for items like Mod Ores, Revival Stones, and Map Re-entry Coupons in [Mysterious Merchant].
XVIII. Boss Archive Reward Progress Adjustments
1. The progress requirement for rewards has been reduced for certain bosses (the rewards remain unchanged.)
XIX. Weapon & Gear Drop Updates
1. [Atlas, Lord of Wrath]: may drop [Atlas's Vengeance].
2. [Namtar] Exclusive Drop: [Ghost Shadow].
3. [Lamashtu] Exclusive Drop: [Weaver].
4. [Dark Grove] Bosses's Drop: [Kiss of Death].
5. [Sunset Desert] Bosses's Drop: [Durin's Golden Pickaxe].
6. Some bosses now have higher drop rates for weapons and gear.
XX. New Added [Hero Medal] System
1. The [Hero Medal] System is a new tier system, keeping the same tier names (Chicken to Deity).
2. Each tier unlocks specific access to maps, dungeons, and weapons/gear, with everything fully unlocked at the Demon tier.
3. Tiers below Demon can no longer be downgraded, while higher tiers still depend on EXP to progress.
4. Tiers below Demon (reach or reached) will be converted to the equivalent Heroic Medal Tier.
5. Players with tiers above Demon (reach or reached) will retain their current tier if it's Demon or higher; otherwise, they'll be converted to Demon.
6. Players who previously reached the Demon tier will automatically receive all Medal Quest rewards after the update.
XXI. New Mount [Jolly Sleigh]
1. Ding Ding: Dances with the snow sprite when stationary.
2. Zoom Zoom: Hero gains +10% SPD for 4s after dismounting. If knocked off, gains an extra 10% SPD for 4s (Both SPD Bonuses share a CD: 30s).
3. Whoosh Whoosh: Glides on water, swamps, and lava without any effect.
4. Mounting: Hop on to move at the mount's SPD.
5. Steady: Not affected by SPD Up/Down effects.
[img]{STEAM_CLAN_IMAGE}/43770674/35a699394767ad24e7ebd7515c686f602005124a.png[/img]
XXII. New Hero Skins
1. Demoness [ETERNAL WINTER]
2. Gadgeteer [ETERNAL WINTER]
3. Slime [ETERNAL WINTER]
4. Spartan [ETERNAL WINTER]
5. Nun [ETERNAL WINTER]
[img]{STEAM_CLAN_IMAGE}/43770674/ec4e58c10d1b405dfeb10d335fde70fd904b4380.png[/img]
XXIII. Babel Tower (Epic Mode) Leaderboard Updates
1. For 7 days after a leaderboard refresh (including the 7th day), a new leaderboard will be created when 200 players complete Stage 5 in Epic Mode.
2. Starting on the 8th day, no new leaderboards will be created. New players will be randomly assigned to existing leaderboards.
These adjustments ensure a more balanced challenge experience.
Note: These changes will take effect immediately with this update. After 00:00 on Dec. 23, no new leaderboards will be opened. Players who complete Stage 5 after this time will be added to the leaderboard created before 00:00 on Dec 23.
XXIV. Additional Adjustments
1. You can now place buildings in the Dragon's Lair.
2. The CD for switching lobbies in maps like [Bravetown] and [Oriental Manor] has been reduced to 10 minutes.
XXV. Bug Fixes
1. Fixed an issue where the DMG for the [Winter Edict] active skill was displayed incorrectly.
2. Fixed an issue where the meteor delay for the [Demoness] active skill was showing the wrong timing.
3. Fixed an issue where the [Medusa Set]'s Venom Curse effect was triggering incorrectly in some cases.
4. Fixed an issue in [Nightshade] where knockback and wound effects occurred incorrectly during certain connections.
5. Fixed an issue with [Conflagration Codex β] where tentacles weren't receiving the Demoness's passive bonus.
6. Fixed an issue where switching from [Asklepian - Cobra] to other weapons still maintained a connection.
7. Fixed an issue where the [Ice Blade] passive bonus wasn't matching the actual effect.
8. Fixed a bug where [Burn] effects weren't benefiting from DMG bonuses.
9. Fixed an issue where weapon skills couldn't be used after defeating the Tinia in [Elemental Relics].
10. Fixed an issue in [Fantasy Park] where weapon states were reset after entering the turret.
11. Fixed an issue in [Fantasy Park] where Slime didn't appear as a ghost when dying in the transformed state.
12. Fixed an issue in [Sky Realm] where the Cornucopia wasn't respawning properly.
13. Fixed an issue in [Sky Realm · Conflict] where world chat could be used under certain conditions.