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Deep in the Moonray Labs our dedicated developers have worked their tails off over the last two years to present to you a remastered, rebalanced, and optimized tale of submerged cooperative survival. Follow Ryan, Sonya and Chris as they endure the pressures of being trapped between ice and rock.
[h1]Key features[/h1][list][*] [b]Optimized from the ground up:[/b] we’ve re-engineered our terrain system, AI and so much more to drastically improve performance across the board.
[*] [b]Rebalanced:[/b] we’ve swept through the game and done a full balance pass to address player feedback. The waters have shifted...
[*] [b]Co-op stability:[/b] we’ve reimplemented our matchmaking system, allowing for more reliable co-op connections.
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[h1]Full patch notes[/h1][list][*] Rebalanced levels (creature positions & distribution)
[*] Reworked terrain implementation & shader construction
[*] Reimplemented matchmaking allowing for far more reliable NAT punchthrough
[*] Optimized global image compression
[*] Simplified HUD postprocess profiles
[*] Reimplemented baked lighting for each level
[*] Reduced creature AI garbage collection and implemented quick path lookups
[*] Modified player movement/rotation to increase fluidity
[*] Reimplemented game save serialization ([b]Note: [/b]this means old saves won’t be compatible with this update)
[*] Remodeled player tool
[*] Redesigned, simplified HUD
[*] Optimized object mesh data
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[b]Note:[/b] These updates are currently for Windows only.
As always, thanks so much for everyone for giving this unique title a try. If you haven't yet – now's the time! We hope you enjoy. We hope you survive together.
Thank you sincerely!
- The Whole Moonray Team