Debris 3.0 - Remastered, rebalanced & re-engineered!

[img]{STEAM_CLAN_IMAGE}/30014188/8e1ad8771f5752044c914d39a626aa6be684cb67.png[/img] Deep in the Moonray Labs our dedicated developers have worked their tails off over the last two years to present to you a remastered, rebalanced, and optimized tale of submerged cooperative survival. Follow Ryan, Sonya and Chris as they endure the pressures of being trapped between ice and rock. [h1]Key features[/h1][list][*] [b]Optimized from the ground up:[/b] we’ve re-engineered our terrain system, AI and so much more to drastically improve performance across the board. [*] [b]Rebalanced:[/b] we’ve swept through the game and done a full balance pass to address player feedback. The waters have shifted... [*] [b]Co-op stability:[/b] we’ve reimplemented our matchmaking system, allowing for more reliable co-op connections. [/list] [img]{STEAM_CLAN_IMAGE}/30014188/d354e522ad746114ce37fd1de00cfc59fef86518.png[/img] [h1]Full patch notes[/h1][list][*] Rebalanced levels (creature positions & distribution) [*] Reworked terrain implementation & shader construction [*] Reimplemented matchmaking allowing for far more reliable NAT punchthrough [*] Optimized global image compression [*] Simplified HUD postprocess profiles [*] Reimplemented baked lighting for each level [*] Reduced creature AI garbage collection and implemented quick path lookups [*] Modified player movement/rotation to increase fluidity [*] Reimplemented game save serialization ([b]Note: [/b]this means old saves won’t be compatible with this update) [*] Remodeled player tool [*] Redesigned, simplified HUD [*] Optimized object mesh data [/list] [b]Note:[/b] These updates are currently for Windows only. As always, thanks so much for everyone for giving this unique title a try. If you haven't yet – now's the time! We hope you enjoy. We hope you survive together. Thank you sincerely! - The Whole Moonray Team