Deadzone: Rogue Demo Patch Notes

[b]Co-Op[/b] [*]To play Co-Op, you will need to link your Epic account (this is for peer-to-peer online services) [list][*]Find the Co-Op terminal in the starting ship. [*]After interacting with it and clicking “Connect,” it will open a new tab to link your Epic account. [*]After connecting, you can either Host or Join a Lobby [*]To Host, create a lobby link, and share it with your friends [*]To Join a Lobby, copy and paste the Host’s Lobby Code in the Join Lobby Code text box [/list][b]Reviving in Co-Op [/b][*]In order to revive fallen teammates, any player(s) left alive will need to finish clearing the current room. Fallen team members will spawn back in. [*]Each teammate has a maximum of 2 revives [b]Masteries[/b] [*]Tech Upgrades renamed to Tech Masteries [*]Mastery Tiers are now one purchase per tier [b]Augments[/b] [*]Removed the Augment Fabricator [*]Augments now provide larger buffs that pertain to the way you want to play [b]Perks[/b] [*]Perks give bonuses towards a specific build. [*]Perks loot orbs are dropped after special encounters [b]Items[/b] [*]Added item buffs the player can choose from after clearing a room [*]These provide small improvements to the player’s build [b]Weapon Affixes [/b][*]Weapons now have randomly rolled affixes that give them a new way to play [list][*]Pierce [*]Weakpoint Damage [*]Exploding Bullets [*]Scrap = +1% Damage [*]And More[/list][*]Moved elemental procs to Affixes [*]Players can also reroll affixes in the Shop [*]Elemental Augments have been moved to Weapon Affixes [b]Weapon Level [/b][*]Weapons now have an additional upgrade component for level [*]Weapon levels increase the overall damage of the can be purchased [b]Armor[/b] [*]Armor reduced down to 4 pieces [*]Added Armor level[list][*]Similar to weapon level, armor level enhances the overall damage resistance the player has [*]Armor Level can be upgraded through the Shop[/list][b]Bots[/b] [*]Improved bot behavior and encounters [*]New bot variants added: [list][*][i]Mine Launcher[/i] [*][i]Shield Support Bot[/i] [*][i]Kamikazi Flyer[/i][/list][*]Melee Phanlax [list][*]Slowed down its hammer attack and made it more vulnerable[/list][*]Ranged Phanlax [list][*]Build up time is fixed[/list][*]Switchblade [list][*]Switchblade will now cancel its dash if the player is not in line of sight[/list][*]Man-Spider [list][*]Flattened out the Man-Spider room[/list][*]Siphon (Boss) [list][*]Siphon’s laser attack speed adjusted per difficulty [*]Added more variation to the additional enemies Siphon spawns in [*]Some rooms may now spawn in new waves of enemies[/list][b]Map[/b] [*]Removed bonus rooms to reduce backtracking [*]Map now plays in a singular path [*]Added new rooms to each area