[b]Version 1.0.1.8 - Patch Notes[/b]
New Features:
* Added Physical Objects: New interactive elements that enhance the realism of the environment.
Added Auto Aim Support: Players using controllers now have auto aim assistance to make combat smoother.
* New Traps: Additional traps have been added to increase challenge and variety.
* New Weapons: Three new weapons are now available for purchase at the workbench, expanding your arsenal.
* Balancing Adjustments:
Weapon Damage Balancing: Adjustments made to better balance the firepower of the weapons.
Enemy Health Balancing: Enemy health has been reviewed to ensure a more consistent difficulty across different types of enemies.
* Fixes and Optimizations:
Water Physics Fix: Corrected the water behavior, which now responds properly to physical interactions.
Music Track Fix (Musitrack): Fixed an issue where certain music tracks continued playing even when the volume was turned down.
Code Cleanup: Optimized the code to improve overall game performance.
* Minor Bug Fixes: Various small bugs have been addressed, ensuring a smoother gameplay experience.
Improvements:
* Code for Other Platforms: Code has been optimized and prepared for releases on other platforms, including Epic Games Store and Microsoft Store.
* Added Sound Effects: New sound effects have been added for the recently introduced weapons.
* Workbench Weapon Adjustments: Improved weapon arrangement on the workbench for easier access and purchasing.
* Cinematics Polishing: Focus adjustments in the intro cinematic for increased immersion.
* Visual Widget Improvements: Polished the graphical interfaces and enhanced visual clarity for a more refined user experience.
* Texture Updates: Replaced some textures with higher quality versions to provide a more visually pleasing experience.
ATT: Jardel Antunes
GameDeveloper and CEO BoxGames Productions