Gameplay changes:
[list]
[*] Revised Difficulty levels. The current difficulty levels are: Easy, Normal and Apocalypse.
[*] Hit chances are increased on Easy and Normal.
[*] Travel impact is reduced on Easy and Normal.
[*] The chance of gun jamming is reduced on Easy and Normal.
[*] When replaying missions after completing the game, you start with the items you finished the previous mission with, instead of the default ones.
[*] Controller support.
[*] Cloud saves.
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Daymare:
[list]
[*] The car alarm stops after one turn on Easy and Normal.
[/list]
Helping Hand:
[list]
[*] The burglar alarm stops after 3 turns on Easy and after 5 turns on Normal.
[/list]