Dead Man's Draw v1.01 Released

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The first patch for Dead Man's Draw makes improvements to the AI and user interface, plus rebalances the Casanova trait to avoid some combos we felt were a little too good. A few bugs have also been squashed. See below for the full list of patch notes: [b]Gameplay & UI Improvements[/b] [list] [*] Re-balanced Casanova trait. It now auto-banks the card you choose to replay, instead of the Mermaid. This makes for a more interesting trait and eliminates some trait combo exploits. [*] Improved mouse input to make accidental discards & unregistered clicks less likely. [*] Misc AI improvements. [/list] [b]Bug Fixes[/b] [list] [*] Fix for crash related to the Parry trait. [*] Potential fix for startup crashes related to save data. [*] Fix for infinite sound effect looping during XP and score awards. [*] Fixed visual issue of cards being stacked improperly in the river after some types of Mermaid combos. [*] Fix for Trait Info Screen input issues. [/list] Thanks as always for your support and your feedback.