Experience the altered memories of a dying man, reliving his entire life as a little boy while lying on his deathbed. Explore the profound depths of his subconscious as you assist Griffin to shed the remains of his miserable life before his impending demise.
Hi daydreamers,
Have you finished the game already?
We have prepared a guide to complex puzzles of the game, so if you get stuck on the way don’t miss all the secrets below. Attention: spoilers!
[b]Father's Study[/b]
1. Go back into the hallway, and look carefully at the animal paintings.
2. If you can't figure it out.
Then from the corridor with the pictures you must bring the head of a deer and pin it to the wall.
[img]{STEAM_CLAN_IMAGE}/39799031/b55c8223445a6a08a2bd379d937e9752cbe4cfab.png[/img]
3. Then activate the heads by hanging from them, in the following order:
[img]{STEAM_CLAN_IMAGE}/39799031/793962f3cf65fbce7393b8ab20d7b8fbf358724d.png[/img]
[b]Log and Spiders[/b]
To pass the spiders, push the log toward the fire. It will burn the cobwebs, and a second log will roll down the slide, destroying the spiders.
[img]{STEAM_CLAN_IMAGE}/39799031/3a1ea16870117cf2001ab17bed194978e1aa2cde.png[/img]
[b]Spider and Log Trap[/b]
1. Take the torch on the left side of the level
[img]{STEAM_CLAN_IMAGE}/39799031/80a47c3486f11d5239e2e035576e75280ec29af9.png[/img]
2. Walk past the first group of spiders, driving them away with the torch
3. When you reach the trap with the log, turn right and walk a few meters until you see another lone spider. Drive it with the torch into the trap to go further
[b]The Spider and The Trap With The Trap[/b]
1. Pull the lever and raise the cage to go to the torch rack
2. Take the torch.
3. Drive the spider with the torch counterclockwise. And when the spider is near the cage, order Birly to activate the flower.
4. After that, drive the spider with the torch again. The spider, startled by the flower, will crawl toward the trap and activate it
[img]{STEAM_CLAN_IMAGE}/39799031/0c36384f651ec9d370073cc9ae1620f05385592e.png[/img]
5. An alternative way to pass: pick up Birly and throw him into the trap. It will work, the path will be cleared and he remains alive.
[b]Spider in a Cage[/b]
1. Push the crate off the cage so the spider can move around.
2. Give the order to Birly to pull the right lever. The first two platforms with the load will go up. Wait until the spider is under the middle platform.
3. Order Birly to pull the left hand lever. The middle platform will lower onto the cage with the spider, and you can crawl under the platform
[img]{STEAM_CLAN_IMAGE}/39799031/4800e9e8825983c3cc74e90fc39eefcdefa4c2ef.png[/img]
[b]Mines[/b]
1. Slide the crate to overlap the leftmost shaft
2. Slide the platform with the crates to the entrance of the next shaft.
3. Wait until Birly has his back to the platform so you can jump on the crates.
[img]{STEAM_CLAN_IMAGE}/39799031/7d8009e4f242bb44b729fd04c02cbaabb48d8b71.png[/img]
4. Make sure that you stand firmly on the crates. Then give the order to Birly to jump aside, and the platform will move away to the wooden tower
5. Once on the wooden tower, order Birly to pull the yellow lever to extend the trolley, on which you must jump to get to the crate, which will block the next shaft
6. Push the crate.
7. Now that all the mines are blocked, take the torch on the left side of the level, and burn the spider web on the right side of the level
Jump on The Platform
1. Slide the cart so Mira can shoot the target and move the hovering platform
2. Climb over the platform to the left side of the swing and wait until that part of the swing goes down. This is to make the jump higher, thanks to the white light beaming from the ground.
3. Now, sprawled out, push off from the left side of the swing and jump to the right side, which has not yet had time to come down.
[b]Castle[/b]
1. Help Mira climb into the suspended arbor so she can shoot the glowing belt of the statue, which activates the platform
2. Through the copper tubes and the platform that moves when Mira's shots are fired, get to the box
3. Slide the box off the ledge so that it falls on one of the four platform keys (1 of 4), which will open the door to go to the next level
4. Scroll the lever with Mira to lower the bridge under which you need to crawl to the next crate
5. Crawl through the pipe to the crate and drop it. This will activate the second key on the door (2 and 4)
6. Order Mira to stand on the third platform (3 of 4), and yourself stand on the fourth (4 of 4)
[b]Fire and Boxes[/b]
1. Order Mira to shoot the upper tube with fire so that fire appears from the lower tube
2. Cover the fire from the lower pipe with the cart. Thus, the fire will appear from the pipe located in the next room
3. Order Mira to shoot a fire arrow at the box
4. Throw Birly on the next platform to the valve and tell him to turn it so that the water poured
5. When the water fills the level, dive and swim to the bottom to the right side of the level. Then pull out the giant plug.
6. After the water level has dropped, move the box to the left, toward the tube. After that, put the giant plug back in place so that the crate rises in the water
7. Push the crate under the water to the left until it floats to the surface. Mira can use it to climb to the next platform.
[b]The Light Bulb Puzzle[/b]
1. Turn on the bulbs as it follows:
[img]{STEAM_CLAN_IMAGE}/39799031/f0362ee268066e4aaff541e6493bc95cf52e7389.png[/img]
[b]Metal Smelting Riddle[/b]
1. Take the gear off the elevator.
2. Push the lever on the right to lower the pot on the left to melt metal
3. Drop the pinion into the pot and wait for it to melt
4. Lift the pot and grab the handle of the second pot and move it to the bottom of the level. Both pots will only move simultaneously if the first pot is up.
5. Lower the first pot to move the second pot to the top of the level without moving the first pot
6. Raise the first pot and move it to the right, moving the second pot to the right as well
7. Lower the first pot and move the second pot closer to the first pot, as shown in the screenshot
8. Lift the first pot again and move it to the top of the level so that it is above the first pot, and lower the first pot to pour the liquid metal from the first pot into the second
9. Cool the part with air and pick up the new elevator part from the second pot
[img]{STEAM_CLAN_IMAGE}/39799031/7f36891c233488d1cf6f5453f3ac7fe693eb3a0b.png[/img]
[h3][b]About the game[/b][/h3]
[b]Daydream: Forgotten Sorrow[/b] stars a boy named Griffin as he embarks on a journey to face his fears alongside his teddy bear companion Birly. As Griffin learns to confront haunting memories amidst floating castles and enchanted forests, he’ll come to discover the mystery of this newfound world.
[h3][b]Key Features[/b][/h3]
[list]
[*] A touching story made for everyone
[*] Command an adorable teddy bear companion
[*] Intelligent puzzles
[*] A charming and mysterious universe
[*] Unbridled (and sometimes scary!) fantasy fun
[/list]
Find [b]Daydream: Forgotten Sorrow[/b] on social media:
► [url=https://twitter.com/day_dream_game]Twitter[/url]
► [url=https://discord.gg/zap9pZ4k8k]Discord[/url]
► [url=https://www.reddit.com/r/DayDreamGame/]Reddit[/url]
► [url=https://www.instagram.com/daydreamgame/]Instagram[/url]
Thank you! 🧸