Day 1 Patch Notes and Known Issues

Dungeons & Dragons: Dark Alliance

The world of Dungeons & Dragons comes to life in an explosive action brawler filled with real-time combat and dynamic co-op. Play as iconic D&D heroes and join up to three other friends to battle legendary monsters, earn powerful gear, and unlock new abilities to take on even bigger challenges.

Thank you for playing Dark Alliance. We hope you enjoy your experience and are hard at work on making it better. These are the updates made to the latest version of the game, as well as some known issues that we’re actively working to resolve. If you encounter a new bug, please report it here: [url=https://darkalliance-support.wizards.com/hc/en-us]https://darkalliance-support.wizards.com/hc/en-us[/url] Patch Notes • General improvements and bug fixes. • Game balance and difficulty adjustments. Known Issues • Players are unable to make a cross-gen session between the PS4 and PS5. Our intention is to allow cross-generation play. • Steam currently does not have cross-play with Windows 10 and Xbox platforms. While you can play cross-platform between Xbox and Windows 10, we do also intend to provide cross-play with Steam. This will come shortly in a post-launch update • You currently can only have a party structure of 1 Drizzt, 1 Bruenor, 1 Catti-brie, and 1 Wulfgar. Shortly, in a post-launch update we will allow players to play their party in any configuration (e.g. all Drizzt). • Occasional disconnects when rejoining an existing session through quickplay on PS4. • Mission summaries not appearing during loading screens. • Pressing the sort button repeatedly can cause the journal to freeze. • Some banter and associated subtitles are missing. • Purple fragments not dropping properly from defeated monsters. • Redeemed DLC items only available at the Merchant after obtaining gear from a mission. • Difficulties joining Invite-Only and Friends-Only sessions. • Some delay when opening menus. • Certain boss characters are not receiving debuffs properly. • Enemy banter missing in some areas in multiplayer. • Some enemy delay in aggro towards players. • Enemy threat indicator not recalibrating when engaging new enemies.