Day 03 Patch

-Added to the aesthetic design of Stages 07 & 08 -Changed all of the bookshelf sprites -Fixed issue where the game-time did not display in the ending finish stat screen -Added more frames of animation to the poison (green) hazard pools and the shallow blood (red) sea sprites -adjusted some SFX -Fixed bug where player may inadvertently hit the Stage 08 Boss before the Boss was activated which would crash the game. -Fixed Bug exclusive to expert mode (permadeath) when player defeats boss they will no longer get stuck on the screen following the ability choice screen.