Take on the role of a hero whose main task is to cut down birch trees and destroy enemies. Use an axe and magic to do this. Acquire items and improve skills.
[h1]Beta 1.1.0[/h1]
[h2]New:[/h2]
- Number which shows how much trees left to cut
- Improved fire slash textures
- Now minions in dungeons despawn after killing boss
- Now minions in dungeons can't spawn on player
- Max button for item enchanting and upgrading
- Items on sell now give some iron and crystals if they was upgraded
- New item info in shop, now you can see more info about them
- Portal now remember last difficulty
- New portal GUI for entering forest
- Forest Tiers now scales infinitely
- After finishing boss in dungeon gold portal will spawn and if you will have enough crystals after using it you will be send to dungeon again!
[h2]Changes:[/h2]
- Items stats range got changed
- Gems stats range got changed
- "Iron Blood" upgrade from portal. Now can't be turned off
- "Flower Nightmare" upgrade from portal. Now can't be turned off
- xp need for level now spikes by x10 every 100 levels instead of x(100 * (player level / 500))
Example for xp before and after base value for this will be 100 xp
Before:
[list]
[*] Level 1: 100xp
[*] Level 500: 100'000xp
[*] Level 1000: 200'000xp
[*] Level 1500: 300'000xp
[/list]
After:
[list]
[*] Level 1: 100xp
[*] Level 100: 1'000xp
[*] Level 200: 10'000xp
[*] Level 300: 100'000xp
[*] Level 500: 10'000'000xp
[*] Level 1000: 1'000'000'000'000xp
[*] Level 1500: 100'000'000'000'000'000xp
[/list]
- Eternal tree now give x3 portal xp
- Elites in forest now drop portal xp
- Now you can see max level of an item
- Snakes now attack much faster
- Unlocking items in shop got changed
- Slowed down Forest Blessing to save some fps
[h2]Fix:[/h2]
- Typos
- Mana gem was bugged
- Fire gem was bugged
- Movement speed upgrade in skill tree was bugged
- After dying in dungeon backpack, forest upgrades buttons was vanishing
- Portal animation was glitching after going to dungeon
- After restarting player stats tree images to not update correctly
- Potions layout was off by a little
- Hp and mp regen stats was showing negative numbers if they are to big
- UI of enchanter and Gem tree was not close correctly with an "Esc" key
- If hp/mp regen was to high it was killing you instead of heeling you
- Max level of few potions was wrong
- In item upgrader when player was upgrading items tier V it was showing wrong img of crystals
- Minions in dungeons had base hp instead of scaled to difficulty
- Crit dmg values was showed wrongly on dmg text
- Fixed physics of objects to increase fps in late game
- Dmg reduction and movement speed was showing wrong stats in backpack if item was upgraded
[h2]Items stats scaling change[/h2]
[img]{STEAM_CLAN_IMAGE}/45077712/bf1f34e85bc9a24733bfa9d227b8bccb8b74cfe0.png[/img]
[h2]Gems stats scaling change[/h2]
[img]{STEAM_CLAN_IMAGE}/45077712/d6b31061c4453f10caa974641c2cc72e07b47d41.png[/img]