We are aware of issues with the current build including the use of a loc key as word
(localization_name) which renders the enemy untypeable.
We are also aware of an issue with the Japanese localization that crashes the game:
TypeError: Unable to get property '0' of undefined or null reference
at global.addWord (@/scripts/core/words.js:120:11)
at Enemy.prototype.refreshWord (@/scripts/enemies/enemy.js:337:3)
at Control.prototype.wordInput (@/scripts/core/control.js:1062:8)
at Control.prototype.updateWordDisplay (@/scripts/core/control.js:968:5)
at Enemy.prototype.updateWordDisplay (@/scripts/enemies/enemy.js:684:3)
at Control.prototype.addCharacter (@/scripts/core/control.js:825:5)
at Control.prototype.on_inputCheck (@/scripts/core/control.js:387:11)
at Anonymous function (#/game_modules/task.js:152:6)
We apologize for these and will push out a fix as soon as possible,