Crystallum 4.2.0

APICO

APICO is a laid-back beekeeping sim game about breeding, collecting, & conserving bees! Set in a series of lush environments, APICO uniquely combines resource gathering, biology, and beekeeping minigames, taking ideas from a mix of real-life and fantasy apiculture & floriculture.

Hey Beekeepers! Just a small update to fix a few outstanding bugs, plus a couple quick QoL changes that are hopefully useful, including the hive tool now having a 2nd use with right-click to replenish frames, some better frame durability, and a proper sort order for hopper distribute targets (distance) :) ~ Ell [h1]Patch Notes[/h1] [h2]General Changes[/h2] [list] [*] You can now right-click with a Hive Tool to add empty frames to a hive (X/Square on gamepad) - you can still use left-click to gather frames/honeycomb [*] Beebank 'tabs' section is now 4 bees wide so its much easier to scroll through all your species [*] Tweaked "Breathing Space" quest to remind people the Lifespan+Productivity modifier settings exist for making the bee process faster or slower [*] Apicobolt/Mysterious/Netted frames will now have 20 durability instead of 10 (will only apply to new frames) [*] Crystal items + automation machines now need 24 bees unlocked instead of 14 bees to access (tools are still 12) [*] Hoppers will now prioritise targets by distance (closer wins) instead of seemingly random - they're still first come first served until full [*] Chance of honeycore seeds turning into normal crystals or the larger crystal stalagmites is now 50/50 [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed ploppers leaving 10bl in machines they gather from and not distributing their last 10bl [*] Fixed a crash with pickers when there are suddenly no flowers nearby (sc_picker_alarm6) [*] Fixed Beewell/Combristle seed packet sprites being swapped [*] Fixed music playing multiple times when sleeping for multiple days [*] Fixed watering can durability not going down with use [*] Fixed being able to put liquid crystal in a bottler [*] Fixed radio making it look like there were 12 special tracks added in 4.0 (there's only 11) [*] Fixed mossy/checkered fences not connected with wood fences or walls correctly [*] Fixed hoppers showing a visual of items moving to 'full' menus [/list]