CRT7 Goes Back to College

CRT7

Decypher strange computers, unravel modified tape players, and unlock impossible doors. Point and click your way around a mysterious basement in this challenging escape room game! Can you uncover what secrets are hiding in the dark when even time and space are against you?

Hi all, Tom here! This week has been quite exciting, as after a few months of work I finally had a new version of CRT7 that could be shown at ECGx - a local games expo for graduating students, and local indie devs! This expo is special to me as it was also the place SOLAS 128 was first shown to the public! [img]{STEAM_CLAN_IMAGE}/42701004/afacb1518e17c83eee31e6a649059416f87deac4.jpg[/img] We had two instances of the game running at once, so people could see different parts of the experience. Of course, it's always a little strange demoing slow, thoughtful, experience-based games at a busy expo, but the game went down well, and people seemed to enjoy exploring the darkness! The changes I'd been working on since the first prototype seemed well received and definitely improved peoples' flow through the game – but I have more small tweaks to get on with after watching new people play! [img]{STEAM_CLAN_IMAGE}/42701004/cf0e4513f4797868b3a052b0f50aefcf99596569.jpg[/img] As always, keep an eye out for news - and do drop a wishlist if you want to be notified of upcoming news. I hope to have something [i]very[/i] exciting for you soon. - Amicable Animal