Crime Simulator is a co-op game you can become a criminal. Start as a lowlife and slowly work your way up by completing jobs, stealing and more. Take over enemy hideouts, build your own weed farm. Do everything with friends, or alone. Go in guns blazing or be quiet and stealthy. It's all up to you.
Hi everyone,
first of all, I want to thank everyone for participating in the prologue, reporting all bugs and feedback, as well as completing the survey. Your help is most important in the process of making this game a better, and a more fun experience.
I want to announce I will be remaking Crime Simulator fully, from ground up, considering all feedback. I want to make sure the full release will be a good experience for players all around the globe.
Main points I will be adressing while working on the project:
[olist]
[*] We will be moving to a new, up-to-date multiplayer solution (Photon Fusion)
[*] The gameplay loop will be completely remade, inspired slightly by Lethal Company
[*] The player will receive his own hideout which can be decorated / furnished
[*] Improving the movement / fluidity of gameplay
[*] Improved stealth system / more emphasis on stealth gameplay
[*] Larger locations with more varied loot to steal
[*] Improving the networking and region solutions
[/olist]
[h1]Playtests and demo[/h1]
As soon as we have something playable, we will be rolling out a playtest for all users for free, in order to check the state of networking, and gather all reports on bugs.
Once we have that and all is well, as far as bugs and networking is concerned, the game will receive new screenshots, a better banner and a 30 minute demo (possibly with co-op).
[h1]Devlogs[/h1]
I will try to upload devlogs about the progress at least once a month / two months - I'd like gamers to participate in the whole process right from the start, until the end. After all, happy gamers is what I want the most.
Here's a small ragdoll mechanic sneak peak - I'm making it possible to trigger your own ragdoll at any time (for fun), but also for dying purposes.
[img]{STEAM_CLAN_IMAGE}/45011603/18599c0f530315b90c7a625530ae7a2dc9a63cdc.gif[/img]
[h1]Full release[/h1]
Full release might take a while - I want to make sure the game is as good as it can be before indicating any release date. We will gather all the feedback from the upcoming playtests and the demo in order to make the full game great. We all have to be patient though ːsteamhappyː