Creating a New Level – Behind the Scenes

Hey everyone, For this first devlog, I wanted to show you how I build a level in Seek and Click. I usually start with a rough sketch to set up the composition and hiding spots. [img]https://clan.cloudflare.steamstatic.com/images/45446166/db905f48d568135836eb2e64ce30fc48d7b0bcb6.jpg[/img] Once I’m happy with it, I move on to clean line art. [img]https://clan.cloudflare.steamstatic.com/images/45446166/4bda4df739704fc0b9ebe47b998277dd14ff481f.jpg[/img] Then comes the coloring phase, where the atmosphere of the level really starts to take shape. [img]https://clan.cloudflare.steamstatic.com/images/45446166/eec0bb7eae620d37cab21ebe5072bd0830337b14.jpg[/img] After that, I animate the elements and let the cats sneak into the background. And don’t ask where the cats are — they signed a non-disclosure agreement.