An indie Action RPG/adventure/puzzle Complete story-based quests, solve puzzles, use your sword and spells to fight and gain loot from monsters. Gather resources to build and craft potions and items. Fight legendary bosses.
[h3]Heroes of Abelon! We are very excited about our update today. Introducing the beginning of our new crafting system and our new battle system.
Our hero can now own a house, collect herbs, craft potions, and items. Dozens of new quests, puzzles, monsters, and new features await you![/h3]
[b]Version 0.8.02 is out and boy do we have news for you:[/b]
[list]
[*] The hero can now own a house!
[*] Introducing a new crafting system which includes (to be upgraded in future versions - suggestions and ideas are welcomed)
[*] Potion table
[*] Anvil
[*] Furnace
[*] Brand new puzzles!
[*] Reworked mission log window with new indications
[*] Dozens of new missions
[*] Improved battle system
[*] 8 new herbs! You can now collect herbs all over Abelon (even in the depth of Digsome mines)
[*] Multiple new enemies/mobs to fight
[*] Zombie immunity mechanic has changed and is now temporary (but worry not, you can still refill it)
[*] Iron mining is now available
[*] A new town was implemented
[*] A new memory area is now accessible - many more updates to that area are planned.
[*] The magical world map has been upgraded to reflect locations of herbs
[*] Boat visual improvements
[*] You can now decorate your home (more in the next updates - send us your suggestion/ideas)
[*] Sleep animations have been further improved (Tent will be upgraded on the next version)
[*] Bulletin board improved
[*] Magic mini-tutorial has been further improved
[*] Digsome mines have been renovated
[*] Prices at stores are now auto-adjusted based on your karma
[*] Added hammer tool and animations for crafting
[*] Added shovel animation and sand digging (as well as sand areas to dig from)
[*] Multiple graphics updates
[*] Inventory screen upgraded for easier use
[*] Puzzle re-balance
[/list]
[i]Yes, we know we may have a few bugs left and we are working hard to iron them out.
However, we would really appreciate your help if you can continue and send any bug/thought/suggestions you may have to wizards@overall.games or write at the community discussion boards.[/i]