[url=https://store.steampowered.com/app/857350/CopperCube_6_Game_Engine/]CopperCube Game Engine 6.0.2[/url] is available now.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32720009/e3230487bc5398d88925ae6e4c1850989e46e368.jpg[/img]
This update mainly improves the Android platform target:
[list][*][h1]Google Play Store compatibility[/h1]
The used Android version SDK is now 26 instead of previously 8.
This means apps can now again be uploaded to the google play store, which wasn't possible since a few days after Google set 26 as mandatory limit now. The minVersion is still set to version 8, meaning your app will still run on old Android devices.
[*][h1]Moved to Android Studio[/h1]
The android source is now an Android Studio project and no longer Eclipse based. It is encouraged to update to Android Studio if you are still using Eclipse. If you still want to continue using Eclipse, you'll still are able to use the .java source code which can be found in the folder app\src\main\java
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32720009/02f4489feb2e3cd8b93a7ba69d69f1a0ae195967.jpg[/img]
[*][h1]Other, smaller changes[/h1]
- Fixed problem displaying "Invalid APK" when creating Android Apps with some unusual app names
- Progress dialog when calculating lightmapping or adding textures is now much nicer in Windows 10
- Fixed problem causing long lines of error messages sometimes to be cut off after publishing an app
- Fixed a bug where the editor won't correctly store the android version code in the publishing settings
[/list]
Have fun creating your games!