The new character Sword Casket is now online! Next we will add more skills and enemies, so stay tuned!
[h2]Changelog[/h2]
[h3]New Content[/h3]
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[*] Added Sword Casket, sword weapons, swordsmanship, and swordsmanship mastery, including 20+ new props/abilities!
[*] 10+ synthesis recipes related to the sword series!
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[h3]Fix Problem[/h3]
[list]
[*] Fixed the problem that when having Eternal Flame, the damage was not cloned correctly, causing the damage to be infinitely superimposed;
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[h3]Other Adjustment[/h3]
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[*] The character has added movement speed growth; health value growth has been changed to a fixed bonus;
[*] Improve the burning damage increased by Eternal Flame;
[*] Increase the attack range of missile series weapons;
[*] Increase the range and duration of poisonous fog;
[*] Added refresh correlation of low blood and shield series abilities;
[*] After each stage ends, the refresh fee is reduced by one;
[*] The earliest wave of coupon refresh is changed to 10;
[*] Optimize the ability refresh logic to ensure that the abilities that appear are more reasonable;
[*] Optimize the recommendation logic of capability selection;
[*] Adjust the enemy’s HP growth;
[*] Change the value of the enemy's health recovery skill from a percentage to a fixed value;
[*] Adjust the attack logic of some enemies;
[*] Adjust the difference between the 20th wave of easy, normal and hard difficulty, and lower the difficulty of the 20th wave of easy and normal difficulty;
[*] Lower the difficulty of wave 40 of endless mode;
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[previewyoutube=1oIZi8YBOlY;leftthumb][/previewyoutube]