Hi folks,
In addition to our normal bug fix update, we decided to add in a couple goodies. Please find the patch notes for Axis Football v3.0 below.
Patch Notes:
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[*] Fixed a bug that caused the ball to be placed on the opposite side of the field if a FG was attempted and missed as the first play of a new quarter.
[*] Adjusted the pass trajectory formula to have the ball float less in certain situations
[*] Adjusted receiver actions following a catch on hitch, curl, and comeback routes to prevent an unnecessary loss of yards.
[*] Added in the options for users to be able to press Y or the R key when controlling a player on defense to make a play on a pass.
[*] Fixed a bug where the user was sometimes unable to select a player on defense.
[*] Fixed some pursuit angles that were causing some defenders (especially DBs) to under-pursue the runner, leading to large outside gains.
[*] Adjusted the effectiveness of the speed burst.
[*] Fixed a bug where the colliders on the uprights and field goal nets were not properly colliding with the ball.
[*] Added QB designed runs to the game. These runs are available in the Shotgun: Normal and Pistol: Slot formations. For AI play calling categorization purposes, QB runs will fall under the 'Inside Run' category
[*] Fixed several issues related to memory leaks that were causing crashing in the Team Creator suite.
[/olist]
We appreciate your support, and we will continue to patch and work on the game as needed!
Best,
Danny