Stronghold's Dungeon is a Deck Building Dungeon Crawler game with Rogue-lite mechanics. You will get to craft a deck to fight and try to overcome this dungeon and its terrible master.
[h2]Hello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;[/h2]
[b]NEW MONSTERS[/b]
So i've decided to add 3 new monsters to the game, and these monsters come with special abilities to modify the run. Theses monsters are :
[list]
[*]The loot goblin
[*]The wicker man
[*]And the flying shark
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[b]NEW ARTIFACTS[/b]
I've added 3 new artifacts to the shop, one of them is a permanent upgrade for all your future runs.
[b]NEW CARDS[/b]
This update contains 4 new cards 3 of them being a part of a new playable build / faction themed around potions!
[b]NEW CURSE[/b]
I've read and heard your compaints about the lack of content and i've also decided to add a new curse that is harder than all of the previous curses and i will add even more content in the next update.
[b]BUGS AND TYPOS[/b]
[list]
[*]Game is now playable on all resolutions and aspect ratios.
[*]Added a speed setting to make the game faster.
[*]Fixed a bug you gained rolls on your last roll you would still lose
[*]Fixed a big where unique items would show up in the shop after picking them.
[*]And more minor stuff
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[b]NERFS & BUFFS[/b]
[list]
[*]Big bad wolf damage reduced from 3 to 2
[*]Rephrased blacksmith for more clarity
[*]Agility potion is now unique
[*]Adjusted a few HP's and made the game slightly harder
[*]Nerfed magical 7 so it doesnt give you passive gold anymore
[*]Deleted dynamite
[/list]
So this update is slightly smaller than i expected but it's still something, dont hesitate to give me feedback or say what you would like to see in the future.
GLHF!