Rise Again is an Action Roguelike inspired by Hack n Slash and Dungeon Crawler. Witness the adventures of a cursed wizard in ever-changing dungeons. Kill, Die, and Rise Again to lift the curse. Every death is a step closer to freedom. Will you break the curse?
What's going on, what's going on? [b]Rise Again[/b], rises again with major changes to upgrades...
How big are these changes, you ask? Big enough to understand the Essays in the Scholar's Orb, pull planets out of their orbits, and even introduce you to fairies!
Before we dive into the changes, let’s talk about some of your requests:
[list]
[*] 🤝 Better Synergy on Abilities
[*] 🤝 More Complex Upgrades
[*] 🤝 More Enemy Types
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Thank you for playing the demo and for sharing your feedback and suggestions. Thanks to you, we’re making improvements and adding exciting new features. So, what are these new features? Let’s take a look!
[h2]Upgrades[/h2]
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[h3]Training Field[/h3]
Placing Arcane (Rogue) Planets in an Arcane Orbit in the Cosmos to enhance their Attributes is something a Wizard can do, right? But do you know how Attributes are enhanced in [b]Rise Again[/b]?
Character Attributes improve through Training. Therefore, meet the people around you and collaborate. You'll see that they also act as your trainers and guide you in your training...
[h3]Scholar's Orb / Essays[/h3]
The Scholar's Orb is a magical sphere containing Essays. Even if you notice some of the Essays inside, you might not be able to fully comprehend or define what they convey. Therefore, choose from the Essays you can understand. The Essay you select will grant you visions and knowledge. Afterward, the Scholar's Orb will break into pieces.
Essays provide statistical gains (increases/decreases) that are triggered under certain conditions. For example, you will gain an effect/trait that increases your damage when your health is low. These enhancements will last until the moment you die.
[h3]Fairy's Wish[/h3]
What's this, a captured fairy?
Rescue it! Once freed, the fairy will offer you its blessings. The fairy will even accompany you and assist in your battles. Fairies are skilled in magic, and with one by your side, you'll feel even more powerful.
Fairy's Wishes are passive spells triggered under certain conditions. When a fairy blesses you, it will offer you random wishes. You can choose one of the fairy's wishes, and it will remain effective until you die.
[h3]Spell Page[/h3]
Spell Pages are torn pages from spellbooks that explain how to cast spells. Spell Pages are active abilities that you can use at any time, and you cast them directly (using your controller/input key).
In short, Fireball, Frost Nova, etc.
[h3]Consumable[/h3]
What is the [spoiler] Elixir or Scroll [/spoiler] that you’ve picked up? Do you know?
Ask someone who knows or learn by experimenting on your own. Taste the Elixir or read the Scroll; once you see its effects, you'll be able to define it. However, since you don’t know the effects, you may not use it effectively. The choice is yours!
[h3]And More...[/h3]
New Enemy Types/Ranks (Common Enemy, Elite Enemy, Mini Boss, Boss), Chest, Resting Camp / Ration, etc.
[b]We’ve updated the Demo of Rise Again![/b]
Yes, when we updated the Upgrades, we also brought some of them to the Demo. You can play the updated demo right now.
There's more waiting for you in the full version!
Keep watching us by adding [b] Rise Again [/b] to your wishlist and following...
[h2]Release Notes[/h2]
Rise Again v0.6.1-demo+241007
In this version, we will be able to advancing better progression.
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[h3]Highlights[/h3]
[list]
[*] Combat: Character Attributes changed from Arcane Orbit to Training Field!
[*] Combat: Acquiring Character Attributes changed from Arcane Planet to Training Manual / Trainer!
[*] Combat: Essay selection changed from random to incremental!
[*] Combat: Essay Identification (Progression of Usable Essay) added!
[*] Combat: Essays changed from direct attribute upgrade to conditional attribute upgrade!
[*] Combat: All Essays updated (added/changed/removed)!
[*] Combat: Fairy's Wish (Passive Spells) added!
[*] Combat: Environmental Effects Volumes (e.g. Wall of Fire Volume) added!
[*] Combat: Chest and Challange Chest (Survive/Duration based Combat Chest) added!
[*] Combat: 1 Common Enemy, 1 Elite Enemy and 1 Mini Boss added!
[*] Combat: Some Spells changed to Fairys Wish (Icicles)!
[*] Combat: Screen Visual Effects (Burn, Freeze, etc.) added!
[*] Core: Engine version updated to 5.4!
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and many more changes...