In January, we hosted the first ever closed beta for [i]Airframe Ultra[/i] and I was shocked by the amount of people and feedback we received from the community. While I was predicting somewhere around 500 to 700, we actually got over 1,800 people who joined the beta.
The community had a blast going through the tracks and knocking each other’s heads in with pipes, burning them up with molotov, and racing to get the most points! Most surprisingly were folks who actually got together and hung out in the sandbox warehouse map. It’s so neat and wholesome to see that the community could get together and just relax in the game about violence and racing.
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The team is already hard at work after the closed beta absorbing and implementing the feedback and reviewing the different bugs reported from the community play testing. From crashing when rolling the airframe to some controller issues, we’re investigating these reports to resolve them. These issues may not have been discovered without keen eyes of the beta testers, so I do want to give a bit of a secret screenshot. For some accessibility, how about some sensitivity sliders and inverted X and Y axis controls? [strike]Don’t tell Buddy I’m showing you this.[/strike]
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The community discovered so many cool tech and skips while playing the beta. From shotgun-hopping to velocity storage to wall-kicking, there are tons of interactions they figured out in just over the weekend. They already have an [url=https://sites.google.com/view/airframeskips?usp=sharing]Airframe Ultra Tech and Skips wiki[/url] set up to share the different tricks they have found! Maybe you can test these cool tricks in the demo of Airframe Ultra on Steam?
[h2]Fan Art[/h2]
The fan art! Oh boy the fan art that came from this was just amazing and so wonderful to see! I would love to highlight just a few of them but these for sure are not the only ones. If you want to check out more art pieces from the community, I would strongly recommend joining the Airframe Ultra Discord!
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[code]Drawn by mvsnake on Discord[/code]
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[code]First Cosplay by val.zip on Discord[/code]
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[code]Drawn by ohmanit on Discord[/code]
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[code]Drawn by 100_eels on Discord[/code]
Our marketing lead, Buddy, already revealed that there will be another closed beta for Airframe Ultra! While you’ll need to wait a little bit longer on when that will happen, I strongly recommend joining the [url=https://discord.gg/2TSv8nrdnZ]Airframe Ultra Discord[/url] or following the Airframe Ultra [url=https://x.com/AirframeUltra]Twitter [/url]and [url=https://bsky.app/profile/airframeultra.bsky.social]Bluesky [/url]to keep up with the game’s news and announcements!
- Riv Otter