Hey Settlers!
Combat Update is here. This update adds a new planets (asteroid) where you face enemy drones as negative event. Every 5 mins, a group of stronger alien drones will try to damage your base, you will need to build turrets to destroy them.
[img]{STEAM_CLAN_IMAGE}/44700247/20034deb5c027e7d73d49fbe5e2c43cc096177c0.png[/img]
This update also adds a new game mode, "Base defense mode" where you can also play any planet you unlocked previously as a tower defense game, where the negative events turn into the attackers trying to destroy your colony.
[img]{STEAM_CLAN_IMAGE}/44700247/6cbf56cddf685cb63eabf79fd8216f652cd28954.png[/img]
You have 3 type of turrets that perform differently;
[b]Defense Tower[/b]
[list]
[*][b]Purpose:[/b] General-purpose tower designed to handle groups of smaller enemies effectively.
[*][b]Attack:[/b] Rapid fire with medium range and damage.
[*][b]Special Ability:[/b] Can prioritize targets based on proximity, focusing on clearing close threats quickly.
[*][b]Best Use:[/b] Ideal for crowd control and protecting key areas against swarms of enemies.
[/list]
[b]Sniper Tower[/b]
[list]
[*][b]Purpose:[/b] Long-range tower specialized in eliminating high-priority single targets.
[*][b]Attack:[/b] Slow rate of fire with very high damage and extreme range.
[*][b]Special Ability:[/b] Critical shots that deal extra damage to enemies with high health.
[*][b]Best Use:[/b] Perfect for taking down armored units, bosses, or enemies at a distance before they get too close.
[/list]
[b]Missile Tower[/b]
[list]
[*][b]Purpose:[/b] Area-of-effect (AoE) tower capable of dealing damage to clusters of enemies.
[*][b]Attack:[/b] Fires missiles that explode on impact, dealing splash damage over a large radius.
[*][b]Special Ability:[/b] Can be upgraded to track fast-moving targets or deliver cluster missiles for larger explosions.
[*][b]Best Use:[/b] Effective against groups of enemies or units that tend to bunch together, providing powerful area denial.
[/list]
[img]{STEAM_CLAN_IMAGE}/44700247/1a99df7beaefa1fdba81c23cf53057c8e479efa1.png[/img]
[list]
[*] Enhancement: While placing a pod, now you will be able to see the connections with an arrow indicator to better decide the position of the pods that you are unfamiliar with.
[*] Enhancement: In the later stages of game, destroying expensive pods release way too many resources around, which lowers the FPS for some low end devices, resource container are now object pooled.
[*] Bug Fix: Disable auto scroll if no gamepad connected
[*] Bug Fix: delay on show spaceship part trigger first click
[/list]
[img]{STEAM_CLAN_IMAGE}/44700247/6ad4512b48d83e8b1a32fb93ed7aa4c9ac3a1bb5.png[/img]
Thank you for your continued support during the Early Access.
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[img]{STEAM_CLAN_IMAGE}/44700247/f01c83a27b7c47827fca20046f5d6b348cb731be.png[/img]