[h1]New Features[/h1]
[list]
[*]Improved vulnerable / invulnerable state communication for queen spider
[*]Added bushes you can hide in to remove aggro
[*]New "hunter vision tracking" system activated by finding bone piles
[*]Made spears easier to pickup
[*]Can now hit multiple enemies in a single swing more consistently
[*]Increased railroading in spawn room
[*]Ongoing UI consistency pass
[*]Ongoing Level ambience
[/list]
[h1]Notable Bug Fixes[/h1]
[list]
[*] Should no longer get a level generated with a really low "ceiling" collision volume
[/list]
[h1]Known Issues[/h1]
[list]
[*] Hunter vision red "target blob" disappears before the black and white visual effect occasionally
[*] Bone pile interact radial appears to stall for host occasionally
[/list]