[h2]UI Changes[/h2]
[list]
[*] Renamed [b]Opentrack[/b] tab to [b]Gaming[/b].
[*] Renamed [b]Head Tracking Ratio[/b] to [b]Eye Tracking Influence[/b].
[*] Merged [b]Calibration[/b] and [b]Overlay[/b] tabs into [b]Gaze Estimation[/b].
[*] Added labels to settings sections for clarity.
[*] Introduced a new [b]Privacy[/b] tab.
[/list]
[img]{STEAM_CLAN_IMAGE}/45309925/8a9eac79e0722bd4760de14aeeb6f147a74bc60b.png[/img]
[h2]Screen Selection[/h2]
Added an option to select the screen for gaze estimation.
This determines on which screen the calibration will be performed and where the overlay will be displayed.
[h2]Voluntary Data Collection[/h2]
You can now help improve Clearsight by enabling [b]anonymous data collection[/b].
To participate, go to the [b]Privacy[/b] tab and enable the [b]Send Anonymous Gaze Data[/b] option.
[img]{STEAM_CLAN_IMAGE}/45309925/1e33079586ef47cd4766c47d888e5881ad0a145a.png[/img]
Your privacy is important—there is no way to identify you from the data collected. Only pupil locations, eye landmark locations, and head rotation are sent.
When enabled, Clearsight automatically sends extracted features to the database after each calibration. This data helps improve the software for all users.
[h2]Bug Fixes[/h2]
[list]
[*] Fixed infinite loading of the calibration window if no head was detected.
[*] Added checks for head and eye presence during calibration.
[/list]