Citadel: Forged with Fire - Balarok's Revenge: The Spirits of Umbrus

Citadel: Forged with Fire

This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance!

[h3]Hello Wizards, Mages and all magical beings of Ignus. [/h3] The next epic chapter in Citadel’s history has made its debut to the core game! New mysteries will be revealed in every corner of the land, and perhaps you may find yourself in a completely new realm unlike you’ve ever seen. [img]{STEAM_CLAN_IMAGE}/29650925/078b44411b361f22b79d945df1378a4365948b65.jpg[/img] [h3][b]Brand New World[/b][/h3] Reports have been discovered, various individuals with the utmost highest intellect have been studying these mysteries surrounding the Cultists and their summoning mechanics. They have uncovered a new method to access these unknown realms; err on the side of caution, as a great concentration of unimaginable evil awaits on the other end. Only the mightiest magic users will be powerful enough to defeat the evil therein. You can find the teleporter in HealthClyffe [img]{STEAM_CLAN_IMAGE}/29650925/47d86f96f1cec7995d26924bdff00f5b66dba50a.gif[/img] [h3][b]Community Voted Essence[/b][/h3] You asked - we deliver. The next order of magical essence that’s found its way into Citadel and was voted in by you! Cast your eyes on these brand new spells you’ll need to master: [list] [*]Summon Aggressive: based on the caster's strength, summons a mystical combat ally [*]Summon Mount: based on the caster's strength, summons a mystical rideable creature [*]Summon Followers: instantly summons all tamed creatures who are set to "follow" to the caster's location [*]Summon Party: instantly summons all players in the caster's party to the caster's location [*]Reanimate: cast at a fresh corpse to bring life back to the deceased creature [*]Summon Turret: summon a turret at the impact location to automatically fight nearby enemies[/list] [img]{STEAM_CLAN_IMAGE}/29650925/38ea1ae6a2ee2f8664dd0969661284a1ca7eefdb.jpg[/img] [h3][b]New Tames[/b][/h3] You can’t introduce a new summoning essence without brand new creatures to tame. Keep a sharp eye out for new creatures you can accompany you in your journey throughout Ignus. Wizards and Mages, how many new creatures will you capture? [img]{STEAM_CLAN_IMAGE}/29650925/ea27bcf5eeb5b6058651d7b61af8e7db134c49db.gif[/img] [h3][b]The Grotto of Evil: All New Dungeon [/b][/h3] Traverse this dungeon with caution, fierce creatures await to test one's fate, but all will be worth the gruelling challenge for the riches and glory rewards waiting at the end. Only for the strongest wizards and mages can you tackle The Grotto of Evil. [img]{STEAM_CLAN_IMAGE}/29650925/3e0d59c9f8a0b90ccd71c342509c6f7e93e51f93.jpg[/img] [h3][b]Brand New Mastery Level Structures[/b][/h3] Tame Container: allows players to store many tamed creatures and while powered, it will ensure creature’s tame time does not decay Tame Trough: when powered, automatically increases the tame time of nearby tamed creatures Storm Turret: a short-range turret that damages multiple enemies. [img]{STEAM_CLAN_IMAGE}/29650925/06b6858fd1bd6933971311d3869ae6c1a7aa51a2.png[/img] [h3][b]New Quest, Epic New Gear And More! [/b][/h3] [list][*] Brand new questline [*] New top-tier armour set [*] Two new top-tier weapons [*] New cooking recipes [*] New wild & tameable creatures [/list] [h3][b]Balance and Gameplay Adjustments[/b][/h3] [list][*] Improved reliability of rift spawns [*] Improved reliability of NPC spawns [*] Remove durability stat from Amulet of Champions [*] Fixed Deathweaver's soul siphon spell [*] Updated lootbag, after 15 minutes your loot bag is teleported to your nexus, it will prompt you periodically and stay there for an hour [/list] [h3][b]Aesthetic Adjustments[/b][/h3] [list][*] Fixed many accessible holes in rocks [*] Better tiling for fast-travel tower shield material [/list] [h3][b]Programming Adjustments[/b][/h3] [list][*] Improved chat filter [*] Improved reliability of doors spawning when streaming in structures [*] Improved server performance [*] Reduced client performance when being hit by many tower projectiles [/list] [h3][b]Bug Fixes[/b][/h3] [list][*] Fixed a bug where npcs would respawn too quickly after clearing caves and camps [*] Fixed a bug where ping was not being properly sorted on button press [/list] [h3][b]Stay Tuned [/b][/h3] Our Citadel Steam Free Weekend is coming this [b]Wednesday, Feb 3 and lasts until Monday, Feb 8[/b], be sure to summon all your magical friends and enjoy an extra-long weekend on us! [img]{STEAM_CLAN_IMAGE}/29650925/a3194338a756b9577ffd1e24ae391082defde30c.jpg[/img]