CIRCLE EMPIRES returns! Expand your empire, circle by circle, in this fast-paced follow-up to the hit RTS. Gather resources, build armies, and defeat bosses (or your friends) in a world that changes with every game. With unique units and biomes, it's an addictive battle of wits and tactics.
[h3]Hey everyone, [/h3]
The wait is finally over, and we’re over the moon to announce the long-awaited next entry in the Circle Empires series. [b]This is Circle Empires 2![/b]
[previewyoutube=TeruSM_eeWo;full][/previewyoutube]
This game is a [b]huge step[/b] for us, because we’ve approached things a little differently. As you can already tell from the screenshots, [b]we’ve built a sequel that looks and feels a little different[/b], while still [b]maintaining the core values of what we all love about the Circle Empires series[/b].
Circle Empires 2 will offer you a uniquely engaging experience, whether you’re a seasoned veteran of circular warfare or a rookie:
[b]For old players:[/b] CE2 is completely rebuilt with new core structures. This unlocks lots of cool stuff that wasn't technically possible before. You now have granular control over terrain and building placements. You can balance the maze-like defensive plans of the circle with optimal economic layouts. Units can push each other, leading to group vs group struggles in key areas, which you can manipulate with your defensive layouts, magic units and positioning. Any unit can ride any other unit that is large enough. Want to employ the dragon as a mount for a worker? Can do. Just lots of cool stuff that wasn't possible before.
[b]For new players:[/b] CE2 is an extremely easy to learn strategy game where you conquer, develop and defend small kingdoms in deeply varying circumstances. Fight detailed, tragic battles, defend or sacrifice regions and develop the smartest route to domination in every situation. Start out easy and improve until you master the Impossible.
So, as you can see, we really meant it when we put that little “2” in the title. This is a game that builds on the DNA of Circle Empires, CE: Rivals, and CE: Tactics, while [b]going [i]beyond[/i].[/b]
A clean slate allows us to make big changes. With Circle Empires 2, the goal is to create a concentrated experience. Less stuff but more meaningful variation. You now have to [b]study less and experiment more[/b]. Big changes to core systems like unit interactions, terrain interactions and unit AI will completely upset how the game feels and is balanced. Many new systems are not possible in the old engine and have required a complete rewrite from scratch.
There’s still a long way to go before we can give you a chance to experience Circle Empires 2 for yourselves. Right now, the single player is working with minimalistic content and multiplayer is taking shape. Much of the content is to be added still, but we’re passionately working away and [b]we cannot wait to show you more of our little world full of rotund battlefields. [/b]
Can’t wait to hear what you all think.
Luminous
https://store.steampowered.com/app/3093020/Circle_Empires_2/