update 1.58
- ban some people
- erased their Highscore
update 1.59
- minor visual fixes
- hold (left) shift to multibuy at 12 times speed (60upg/sec)
- tooltip fix
update 1.60
- hold (left) shift to multibuy gem buffs
- tooltip fix enrage/power mode
update 1.61
- towers can shoot 5 times faster than traps in endgame (tower and trap speed a litte bit adjusted)
- added number seperator for prime ugrades
- minor visual update for bullets
- minor damage view update
- double wave spawning should be fixed
update 1.62
- number seperator fixed (primes)
update 1.63
- fixed a 0 life bug
- max wave now also saves on evo as wanted
update 1.63
- some visual bugs (primes and evo)
update 1.64
- some more visual bugs (primes and evo)
update 1.65
- tower shoot speed armor and magic green corrected
- 5 achivements added
update 1.66
- tower talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- trap talent added for 1+ dmg for 10 SP (unlimited for now, maybe i add i cap later)
- rearranged Talent Tree
update 1.66
- tower talent added for up to 4 mouse shot direction (100 sp each)
- trap talent added for map placement of mouse shoter
update 1.67
- shoots of draggable mouseshoter do dmg now
STEAMWORKS FIX:
- Some players had problems with steam cloud when changing the computer. The problem seemed to be that steamworks cut some files because they are to big or the file/bit limit was exceeded. The file limit and bit limit was chanegd now.
- increaed the file limit (500%)
- increased the bit limit (1000%)
now we hope the problem is solved with this huge increases.
update 1.69
- adjustments because new GM version
- Rooms are reworked for faster new rooms
- Waves above 100k will get faster stronger ( 350% speed)
- Mouse shooter placement bug fixed
update 1.70
- Mouse shilder is invisble now in idle mode
- Shield bug fixed (at 100% there was a high chance to autorefresh shield every frame)
Eggilityheute um 11:51 Uhr
update 1.71
- Map 11 added (Circle defense System with Enemy save)
- Map Overview reworked
- Map 1 is no longer clickable if locked by other Map active
- a lot bug Fixes