Hey eveyone! Thank you very much for all the support, kind words and feedback regarding the playtest version of Chumini! 💖
We just released an update to fix some issues, and to add missing stuff into the game.
[b]Balance:[/b]
[list]
[*] Final boss is no longer one-shotable
[*] Final waves are less difficult, and spawn less projectile-based enemies
[*] Altruistics, Sads and Lonelies are now slightly nerfed
[*] There are now 10 levels of difficulty
[/list]
[b]Bugs & fixes:[/b]
[list]
[*] Fixed typos in several Chuminis Upgrade descriptions
[*] Altruistics freeze duration now scale with the levels as intended
[/list]
[b]QoL improvements:[/b]
[list]
[*] Added a choice to disable screenshakes in the Options menu
[*] Added a choice to disable chromatic aberration in the Options menu
[*] Chumini damages in recap screen are now separated in "Contact damage" and "Ability damage" for more clarity
[/list]
[b]Other:[/b]
[list]
[*] Added a different music for the 5 first minutes of playthrough, because the previous one was getting too repetitive
[*] Added names of peoples who answered the playtest google form in the credits
[/list]