Chrono Cross was remastered so it wouldn't become "unplayable"

CHRONO CROSS: THE RADICAL DREAMERS EDITION

CHRONO CROSS is an RPG that transcends time and space, unfolding across two interlinked parallel worlds. With over 40 party members to meet, people and dimensions will intertwine in this epic drama about the planet itself.

Square Enix remastered Chrono Cross specifically because developers at the company were worried it would become "unplayable."

Last year, Square Enix revealed that Chrono Cross would be receiving a highly requested remaster in the form of The Radical Dreamers Edition, which included the Radical Dreamers text adventure that connected Cross to the first game, Chrono Trigger. Remasters are pretty par for the course these days, considering most consoles aren't backwards compatible with older physical discs. That has left some games literally unplayable, and it's because of the potential for Chrono Cross meeting that same fate that some devs at Square Enix wanted a remaster in the first place.

An interview recently took place between Square Enix itself and some of the developers responsible for the remaster, whether they took the time to explain how and why it was made, as spotted by GamesRadar. The remaster was originally planned to celebrate the game's 20th anniversary, which was back in 2019. Obviously it didn't make that date, but it's the thought that counts.

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