CHORDIOID: First Breath out now! (also 1.0.1 + 1.0.2 patch notes)

Hey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it. Unfortunately, people getting to play the demo also means people getting to find bugs in it, so I've been hard at work patching out the most egregious problems. Here are the fixes included in hotfixes 1.0.1 and 1.0.2, respectively! [h2]Hotfix 1.0.1[/h2] - Fixed the end credits sequence not despawning correctly when skipped, leading to a softlock if a new game is started afterwards - Fixed the newgame init process not resetting quest progress in memory properly, leading to various possible broken game states - Fixed a sequencing error that caused part of the splash screen to be left out on first boot [h2]Hotfix 1.0.2[/h2] - Fixed a bug that would sometimes incorrectly make the SPECIAL menu accessible with no items or spells equipped, leading to a crash if opened - Fixed the last opened SPECIAL submenu not being remembered correctly - Fixed the tutorial battle incorrectly overriding the party's equipped spells during the last party section - Fixed(?) a possible softlock in the dummy practice battle - Stopped Perfect Bonuses from being granted during the tutorial That's all for now! Stay tuned for more news regarding future demo updates & the full game's development plan. Happy chording!