Chip is back and this time he's teamed up with Melinda to try and solve even more puzzles built from a combination of new and old monster, hazards and game elements created by Vladimir Gerajkee The Puzzle Master.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8500364/24ac10ec39d322ead07aadfb87f4334fa7bbc832.png[/img]
Version 2 is a massive update. We’ve been working on this one for a while and it’s finally live :CC2Melinda::CC1Chip: Chip’s Challenge 2 & Editor now include:
1. Offline Support
2. Steam Workshop Support
3. Level Set Editor
4. Several bug fixes, including the bug caused by holding down keys in record
5. Preference Themes: Classic or Win
It’s all been possible as we finally found a solution to the Microsoft immovable object vs. the Valve unstoppable force problem. Basically a config file needed to be set a specific way, but the knowledge of how and why was lost over 10 years ago.
The outcome is SteamWorks is now running as it should within Chip's Challenge 2, which in turn means Level Set sharing is possible with WorkShop, plus offline works too.
There are already some new Level Sets live on Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=1324616255&searchtext=
http://store.steampowered.com/app/348300/Chips_Challenge_2/