A psychological horror short story. Explore the untouched wilderness of rural Wales as you uncover the forgotten remains of a mysterious facility and find the truth behind the missing villagers of Hearth.
[h2][b]The Chasing Static demo has now been updated to v1.2[/b][/h2]
First of all I wanted to say a huge thank you for all of your support so far! It's been amazing seeing so many positive comments about the demo. Some of you have helped discover a few bugs that slipped through our testing so I've tried to squish 'em with this patch.
[h3][b]Bug fixes:[/b][/h3]
[olist]
[*] Rare issue when using item with fuse box blocking progress.
[*] Various collision/boundary breaking issues
[*] Coffee pot/mug casting shadows.
[*] Can look behind during the second car sequence.
[*] Inventory accessible in second car sequence.
[*] Spelling mistake on torch pickup.
[*] Gearstick inconsistency in cafe exterior.
[*] Aneira wall placement when returning from cafe backrooms.
[*] Entering backrooms prior to equipping lighter blocking progress.
[*] Placing cup on counter during fadeout causing visual inconsistency.
[*] Car visibility when returning to cafe inconsistency.
[*] QOL - Route to cabin is now blocked prior to bunker discovery.
[*] QOL - Lighter/torch can now be equipped using number keys/dpad.
[/olist]
If you run into any issues please let me know here or in the game's discussion board.
Have fun!