Chasing Static Demo - Updated to v1.2

Chasing Static

A psychological horror short story. Explore the untouched wilderness of rural Wales as you uncover the forgotten remains of a mysterious facility and find the truth behind the missing villagers of Hearth.

[h2][b]The Chasing Static demo has now been updated to v1.2[/b][/h2] First of all I wanted to say a huge thank you for all of your support so far! It's been amazing seeing so many positive comments about the demo. Some of you have helped discover a few bugs that slipped through our testing so I've tried to squish 'em with this patch. [h3][b]Bug fixes:[/b][/h3] [olist] [*] Rare issue when using item with fuse box blocking progress. [*] Various collision/boundary breaking issues [*] Coffee pot/mug casting shadows. [*] Can look behind during the second car sequence. [*] Inventory accessible in second car sequence. [*] Spelling mistake on torch pickup. [*] Gearstick inconsistency in cafe exterior. [*] Aneira wall placement when returning from cafe backrooms. [*] Entering backrooms prior to equipping lighter blocking progress. [*] Placing cup on counter during fadeout causing visual inconsistency. [*] Car visibility when returning to cafe inconsistency. [*] QOL - Route to cabin is now blocked prior to bunker discovery. [*] QOL - Lighter/torch can now be equipped using number keys/dpad. [/olist] If you run into any issues please let me know here or in the game's discussion board. Have fun!