Made some changes to how passing works in GRF. Before, if you passed, the ball would be thrown directly to where the receiving goblin was when you pressed the pass button. Now, it will try and lead the receiving goblin based on the receiving goblin's movement direction* and speed
* For singleplayer and 1v1 it actually uses the direction you are currently moving as the thrower, since you now immediately switch to the receiving goblin so their movement will be what your previous movement was. Sorry if that makes no sense