Changelog Update 10 [ENGLISH] - 05.09.2017

Bounty Train

Explore the dangerous life, the accurate historic events and contemporary inventions of the North American/US 19th century. Acquire one of the most legendary steam machines and transform it into a fortress on rails.

Hey there everyone, Today we finally can share the latest update for Bounty Train with you - let´s have a look at the latest changes for Bounty Train :) This time, we focused on remaining bugs, as well as general balancing in the early -, and late game. We received a lot of feedback on the current state of the game and identified some problems that were holding players back more than we intended originally. Below you´ll find the list of changes: [h1]Gameplay Changes:[/h1] - increased durability of locomotive and carriages. These will players early game, and will give you some breathing space, while learning the game mechanics. - We overhauled the city hall rewards, to be more attractive in the early game and not as potent in the late game, enabling players to choose from the different options instead of being locked into city hall quests. [h1]Quests bugfixes:[/h1] - corrected dialog options in the saloon locations, when the player is on the lookout for stolen jewelry. - fixed an issue related to Pearl, where sometimes the follow-up quest would not appear - fixed an issue related to Samuel, where sometimes the follow-up quest would not appear - fixed an issue that sometimes caused Robert´s Camp to disappear from the map - Forney quest location description added for clarity in the quest progress [h1]Localization bugfixes:[/h1] - Resolved Chinese localization issues, causing texts not showing up in the correct manner at times. - fixed numerous typos [h1]Gameplay bugfixes:[/h1] - We fixed an issue, which caused enemies to sometimes loose interest in the player´s train – now enemies will always try to get to your goods (if in range). - minor bugs like small misplacements were resolved.