Changelog 2023-03-27:

Desktop Dungeons: Rewind - Daily Demo

Desktop Dungeons: Rewind - Daily Demo is a new, procedurally generated challenge, designed to rack the strongest minds…DAILY! So grab your sword, embark on this brain-teasing roguelike adventure, explore dangerous dungeons, and prepare for the full game! Do you have what it takes to be the GOAT?!

Some of you may have noticed a few of these changes sneaking in during Berserker Fashion Week, but this is the full list of updates since then! [list] [*]Simulate Bloodmage mana gain from blood consumption. [*]Add piety log to the pause menu. [*]Fix deathgaze deaths from removing the rewind offer in certain circumstances. [*]Fix score screen gold carried out entry using old sprite. [*]Add charged graphic for Alchemists Scroll. [*]Predict regular attack after popping off the poison click handler. [*]Make Chemist potion nerf slightly less painful. [*]Remove legacy god portraits. [*]Fix missing image for god worship boons. [*]Fix altar worship changing the interaction's stack sprite to a missing image. [*]Fixed hidden Chemist might stacking interaction with mystic balance. [*]Made stacked Might erode resists per stack. [*]Adjusted pickup priorities so that items dropped by bosses appear first in the interaction stack. [*]Make replays and rewinds save dungeon width and height when those change after generation time. [*]Make potion shop buttons use sprites for gold. [*]Make boon buttons use piety icon. [*]Fix burning strike burning stack prediction for melee attacks. [*]Undo a temporary change where Conjunction forced Pactmaker. [*]Clean up old sprite references in subdungeons and Score screen edge cases. [*]Remove Berseker Fashion Week berserker forcing and splash screen text. [*]Add Golden Spork item, change how Goblinzerker gets their poison strike. [/list]