Desktop Dungeons: Rewind - Daily Demo is a new, procedurally generated challenge, designed to rack the strongest minds…DAILY! So grab your sword, embark on this brain-teasing roguelike adventure, explore dangerous dungeons, and prepare for the full game! Do you have what it takes to be the GOAT?!
Some of you may have noticed a few of these changes sneaking in during Berserker Fashion Week, but this is the full list of updates since then!
[list]
[*]Simulate Bloodmage mana gain from blood consumption.
[*]Add piety log to the pause menu.
[*]Fix deathgaze deaths from removing the rewind offer in certain circumstances.
[*]Fix score screen gold carried out entry using old sprite.
[*]Add charged graphic for Alchemists Scroll.
[*]Predict regular attack after popping off the poison click handler.
[*]Make Chemist potion nerf slightly less painful.
[*]Remove legacy god portraits.
[*]Fix missing image for god worship boons.
[*]Fix altar worship changing the interaction's stack sprite to a missing image.
[*]Fixed hidden Chemist might stacking interaction with mystic balance.
[*]Made stacked Might erode resists per stack.
[*]Adjusted pickup priorities so that items dropped by bosses appear first in the interaction stack.
[*]Make replays and rewinds save dungeon width and height when those change after generation time.
[*]Make potion shop buttons use sprites for gold.
[*]Make boon buttons use piety icon.
[*]Fix burning strike burning stack prediction for melee attacks.
[*]Undo a temporary change where Conjunction forced Pactmaker.
[*]Clean up old sprite references in subdungeons and Score screen edge cases.
[*]Remove Berseker Fashion Week berserker forcing and splash screen text.
[*]Add Golden Spork item, change how Goblinzerker gets their poison strike.
[/list]