Hi Steeeve,
On today's program, a new feature has been added to the full game, while the feature is not available in the demo, you deserve a small teaser!
[h1]Challenges![/h1]
The game will have 6 unique challenges at launch! Challenges will change the way to play the game entirely by altering the game system or offering unique situations that can't happen in a normal game!
But since I, promised a small teaser here is the [b]Big Bang[/b] challenge: Start the game with 3 black holes in your arena and 1 in your deck! (Also what's this arena?)
[img]{STEAM_CLAN_IMAGE}/45032435/3184f9b2a8e08d7fb68a51f7926e511ca6484f75.jpg[/img]
[h1]Demo update[/h1]
[h2]Major changes[/h2]
[list]
[*] [b]Challenge[/b] button has been added to the menu, but those challenges are not available in the demo.
[*] [b]Stats everywhere:[/b] For each arena two new stats have appeared, best score and number of wins! For each object two stats will appear in the warehouse: the number of times created and the number of times they fall into the lava! (Stats are not retroactive)
[*] [b]Coin and Bike wheel[/b] have new visuals!
[/list]
[h2]Minor changes[/h2]
[list]
[*] Steam screenshots have been added, press F12 to take a screenshot and share in on the steam community
[*] Cherry now has a longer tail to ensure nobody thinks it's an apple
[*] Credits were moved to settings to accommodate the new Challenge button
[*] Medals wording has been changed from "Challenge" to "Quest" to avoid confusion with challenges
[*] Passives are now re-added to the pool of passives when they fall into lava (and so can be rebought). They also correctly save when leaving the game.
[*] Isabella has been reworked and is now more comfortable to play and less abrupt.
[*] Visual improvement on the Gold recap page and Special Shop page to give the Special Shop a more unique identity
[*] Fixed an issue with a visual effect on the background on some pages, now all the pages have a harmonized similar visual effect
[*] Victory or Game Over is now written on the end screen
[*] Objective tooltip indicates more clearly which round has special shops
[*] A tooltip on the ship has been added to indicate to go in the deck for more information
[*] Delay before tooltips appear have been very slightly decrease
[/list]