Chains are broken! We are free!

Chains of Fury

Welcome to Volume I of a high adrenaline, fast-paced Boomer Shooter where you have only one goal: spread furious mayhem among the scumbags keeping you locked up. Stuck looking for an exit? Just punch through walls and then shoot the suckers behind them.

Hi, this is Chris. Main developer of Chains of Fury. Some of you may already know since I posted it on our social media but since our Steam Page is also back in our hands I can post it here as well. We got our IP Back. We decided to split our ways with the former publisher. It took us a while but it was well worth it. Now we have total control over the project. I will not go into details of our cooperation with the former publisher. The only thing I would like to say that after our successfull Kickstarter campaign which was successful mainly due to efforts of me and my team we got impression that they did not share the same vision of marketing the game as we wanted it to be marketed. We are all adults. I wish them well. Let them do their thing. We will do ours. [h1]What happens now? [/h1] Lot of stuff is going on at the moment. We are closing the legal stuff and wrapping up the transition. We still need to sort out the transition of the Kickstarter Page. Hopefully we will do iron it out next week. In the same time we have reinstated the development of the game. After the kickstarter we had to put it on hold but now we are back in action. The game is being redesigned and improved. All Kickstarter prizes and promises will be fulfilled. The game will probably launch in Early Access sometimes next year but since we are changing and improving a lot of core systems I dont want to risk giving a date. For now keep in touch with us. More to come. Chris @ Cobble Games