Cascadia 1.0 Patch Notes

[img]{STEAM_CLAN_IMAGE}/45127547/32a86daf32200ca92354a1b035fbaa21b80ab2cc.jpg[/img] The journey through the Pacific Northwest continues! This patch also brings a number of performance, localization, and quality of life improvements to make your game experience as serene as possible. [h3]Gameplay[/h3] [list] [*] We have tightened the requirements needed to earn badges in Daily Treks in order to make competitive play more meaningful. The new reward tiers are as follows: [list] [*] [b]Gold:[/b] 1-5 points [*] [b]Silver[/b]: 6-50 points [*][b] Bronze[/b]: 51-100 points[/list] [*] Updated challenge order to better reflect difficulty. [*] Four new Daily Trek rules modifiers have been added to the mix![list] [*] Apex Wildlife [*] Outer Rim [*] Protected Species [*] Mutualistic Ecosystem [/list][/list][h3]UI[/h3] [list] [*] Various Performance improvements. [*] Added Animation to indicate active opponent’s turn. [*] Added graphic indicators to Hiking Trail button to make it more visible. [*] Added Tutorial improvements for gamepad functionality. [*] Added tap/click functionality when selecting a habitat tile or wildlife token. [*] Added a number of gamepad fixes and improvements. [*] Adjusted Turn Prompt Timing: The "Place a tile and token" prompt will now appear after the "Your Turn" stinger has fully resolved, ensuring smoother transitions and improved visual flow. [*] AI names should now display correctly in Player History.[/list] [h3]Localization [/h3][list] [*] Various localization improvements. [*] Matches ending in a tie should now display results correctly. [*] Polish font fixes and improvements. [/list] We appreciate your continued support and dedication to making [i]Cascadia[/i] the best experience it can be! If you encounter anything in game that seems a bit funky, drop us a line using the in-game feedback option, post on the forums, or via email to support@direwolfdigital.com.