Car Repair - Devlog #3

[h3]Hi, this is Janusz the mechanic, and without further ado, welcome to Devlog number 3![/h3] At the moment, we're continuing work on the interfaces—we briefly introduced them in the previous Devlog. Now, you can see them in action, so below are some GIFs! 😉 [b]Submission of a task:[/b] [img]{STEAM_CLAN_IMAGE}/44968638/d7cfd2da2ab9ba2b5e9c81ca7271f3222deb6bcd.gif[/img] [b]Catalog:[/b] [img]{STEAM_CLAN_IMAGE}/44968638/21de9a85c5b43fecc568c81ba4422452cf336bb6.gif[/img] [b]Main menu:[/b] [img]{STEAM_CLAN_IMAGE}/44968638/d2c65b726b8ff7f9cb778419583e8604d2c6f930.gif[/img] If you spotted something interesting in the GIFs, we warmly encourage you to share it with the community! [url=https://discord.gg/PKUrvf736X] [img]{STEAM_CLAN_IMAGE}/44968638/f8bf8778a2e3e0c5354cd4017442f5425133a862.png[/img][/url] It's worth being on Discord—recently, we even held a contest there, and the winner got to come up with the name for one of the products in the game. So, we’re excited to introduce the newly added wine! [img]{STEAM_CLAN_IMAGE}/44968638/d01ea9e01b74a69643e55597e28c1b5a4ff716dd.png[/img] Anyway, right now the work is focused more on the technical side of the gameplay rather than the actual gameplay itself. All I've been seeing for a while are lots of numbers, letters, and strange symbols that I don’t understand—but the programmer assures me that everything is working 😉 So we’re configuring, implementing, and fixing—round and round! We're starting to see the results gradually! [img]{STEAM_CLAN_IMAGE}/44968638/906b27f502a9617fe2339b1422fc7b4d9d50285f.gif[/img] Right now, for example, we're focusing on getting our so-called "shoddy work rating system" to function properly—this will assess how poorly you’ve done the job on the car! We can’t wait for you to take a grinder or putty knife into your hands and do some more patching up of the client’s vehicle. [url=https://www.tiktok.com/@littledoggamesret] [img]{STEAM_CLAN_IMAGE}/44968638/5a9dcf7dd6ee71e42a78e68eadb9597b3ba296f0.png[/img][/url]