-----------------------------------------------------
-- v1.0.2 Release Notes
-----------------------------------------------------
* fixed issue where VSync (and framerate limit) were incorrectly set after restarting
* fixed incorrect Dare Devil achievement tracking.
* fixed incorrect count of prestige
* fixed issues with incorrect placement of teammembers, incorrect textures or camera positions
* fixed issue where being destroyed after finishing would hide the results screen forever
* fixed Steam achievements not being send - VISIT THE INGAME ACHIEVEMENTS PANEL TO RETRIEVE THEM
* fixed resetting the boss timer on retrying a boss challenge
* fixed issue where boss vehicles would incorrectly trigger the destruction shot
* fixed issue where hidden vehicles could unlock themselves (not intended)
* fixed issue with incorrect colored scenery objects
* adjusted the proxy of the Tumble for better driving against walls
* laserturret now does proper damage as in the original one
* leaderboards activated and visible in Steam Community Hub
* esc no longer returns to Garage in pause screen
* updated icon to high res version (Steam)
* build includes basic support for forcing textures to a lower resolution to get more performance where possible
- See forum for more details
* build includes support for Direct3D9 and OpenGL
- this is usefull if you have a very old GPU and are experiencing a purple/pink hue.
- See forum for more details
* 2 new hidden vehicles