Burg Post Release Statement

Burg

Burg is a First-Person Multiplayer Hide and Seek! Both teams are equipped with a set of abilities they can use to evade/capture the other. When a hider is caught they join the seeker until only one player remains victorious!

[img]{STEAM_CLAN_IMAGE}/42576413/837d16c816b0f6b93323c1bd4fb1903eb192d872.png[/img] Hola Barji here. Thanks for all of the love regarding the release of Burg. A couple of things to note: I'm primarily a youtuber, and so to be completely transparent, this game was made for a video and I'm not the most amazing game developer in the world. There's likely a lot of bugs. You can report them from the discord server found in the in game credits. I'm aware of an issue regarding people lagging. This is from a combination of my shitty netcode and your unstable connection. The best thing you can do is try to play with people close to you geographically. Also, there are no servers in this game. You as the host are the server, and so inviting 11 people to play with you is going to lag your PC. Just like hosting a minecraft server with 12 people locally would lag your PC. Make sure the person with the BEEFYIEST PC in your friend group is hosting. There's a genuine bug regarding the version control system where lagging out of a game, or joining a full game will cause the game to tell you that you're on the wrong version. Just ignore that and restart for now, I'll try to roll out a fix within the coming days. Beyond that, I have no plans to create more maps or features for burg. I'd rather get to work on improving my games and releasing another free thing in a few months. I've made a habit of releasing things and promising new features and then becoming too demotivated to act on it - and so I'm leaving burg open ended. I'm sure if 1,000 people starting playing tomorrow my motivation might get a bit of a boost though lol. I appreciate you all and I hope you're enjoying the game. -Barji