[h1]Improvements[/h1]
[list]
[*][Dandy Valley] Added fog and vegetation to all outdoors scenes in Dandy Valley.
[*][Saint Sophia] Improved the chupacabra AI (they're now slightly faster, and they can see further).
[*][Saint Sophia] Improved performance of the cutscene where Lux first sees the trolls.
[*][Saint Sophia and Dandy Valley] Improved the rendering of vegetation on macOS (it’s now the same as the Windows version).
[*][Rosa Park] Improved scene lighting.
[*][Rosa Park] Improved rendering of the dinosaurs to make their skin more realistic.
[*][Rosa Park] Improved vegetation, but colliders need to be added to the trees as Lux can currently run through them. This will be fixed in a future build.
[*]Fire now burns Lux if she walks into it (e.g. the campfires in Saint Sophia)
[*]Reinstated "got hit" animations on Lux.
[*]Increased the probability of Lux crying out in pain when hit.
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[h1]Bug fixes[/h1]
[list]
[*]Fixed a critical bug where Lux couldn't move if the player was using a gamepad and pressing run before the scene finished loading.
[*][Saint Sophia] Fixed a potentially game-breaking bug in story progression if you walked through the chupacabra camp to meet Teshi (instead of walking past the centaurs).
[*][Dandy Valley] Fixed a bug with the haunted doll in Dandy Valley - it wouldn't spawn after Lux meets Agent Brannan.
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[h1]Other Stuff[/h1]
[list]
[*]Select Unlock Goodies from the in-game menu and enter FOGGYDAY to unlock up to 12 more items for Lux. :)
[*]Please let me know if you experience any new performance issues after loading this build, especially in Dandy Valley, Rosa Park or Saint Sophia.
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