Build 20 is now live and includes the following:
[h1]New enemy type![/h1]
Insanely creative working name: "space blob". These guys build up energy as you shoot them, which charges up their deflection attack. Eventually they totally discharge and "rest" for a while.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33226792/4b12388668e642acd2dc73d32b3315efd4bee17f.png[/img]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33226792/691470bc5c8982c1ea99e553ebca51bb32828f64.gif[/img]
[h1]Other changes[/h1]
[list]
[*]Enemy ship fire patterns: rather than firing continuously, there are now gaps. This makes evasion a little bit easier/predictable.
[*] New main laser SFX: less "piercing" sound, with some variations (you can still toggle between other SFX using up/down on keyboard or D-pad, but there is no variation in these).
[*] Fire rate limit: previously it was possible to spam the fire button (i.e. using a macro) to exceed the intended repeat rate.
[/list]