Today's build includes some additional balances to combat.
[list][*]Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters.
[*]Updated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now.
[*]Fixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text.
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-Jonathan "Calandryll" Hanna
jon@hammerhelm.com
My Twitter: https://twitter.com/SuperSixStudios