Build 1.9.13 - Combat Balance

Today's build includes some additional balances to combat. [list][*]Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters. [*]Updated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now. [*]Fixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text. [/list] -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios