[list]
[*] Fix to ensure hinterland trading posts allow imports, but not exports
[*] Adjustments to impact of mood on chance of emigration to minimise work vacancies
[*] Bumped up starting mood for migrants, disallowed slave emigration
[*] Increased workers at well-dipper, adjusted sawyer production
[*] Fix to ensure maps can be played after victory outside of campaign
[*] Other minor fixes and improvements
[/list]