Planet Explorers is an open world sandbox adventure RPG game set on a distant planet. The game uses a new OpenCL calculated voxel system to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere.
Hey all, another patch in coming. We took a look at a lot of the co-op story issues and tried to fix as many as we can.
Fixed the display error of the Mctalk in multiplayer coop
Fixed issue where the Mctalk stays on the ground even after the take-off in multiplayer coop
Adjusted the collision of firebear nest in story mode, so that the firebear will not get stuck
Adjusted the following AI of NPCs, so that they will not teleport to your front
Fixed the issue in multiplayer story mode where the number of monsters and attacks in tower defense missions are different for each player
Fixed the bug that Pajan not showing up in last battle in multiplayer coop
Changed the mission structure of helping colonists to safety for multiplayer coop
Fixed the issue where vertical plane cannot be dragged to the lowest plane in creation system
Added the setting of aim sensitivity in options
Added the setting that players will know which mission they're doing after interacting with NPCs
Added the total bullet number in your bag aside of the existing bullet number in your weapon
Added store icons aside of merchants' name in multiplayer story mode
Added free perspective while running, press alt to do so
Changed the sorting rules of the ISO downloading from the workshop
Added the terrain numbers in the mini map in story mode
Adjusted the campfire model, so that it will not look like a giant one
Optimized the displaying of the building, so that the building will show up more smoothly
Optimized the frame rate in multiplayer coop