[img=https://s3-eu-west-1.amazonaws.com/hplovecar/fence04_2.gif][/img]
At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds!
[img=https://s3-eu-west-1.amazonaws.com/hplovecar/fence03.gif][/img]
Changelog:
[list]
[*] garages are now bigger
[*] cultists don't chase you when you're indoors
[*] added fields
[*] added destructible fences
[*] the Elder "bullets" are easier to avoid now
[*] houses absolutely won't overlap anymore
[*] fixed crash on longer play sessions (thanks to Queen Ripple!)
[/list]