Build 0.51 Update

This update changes the following: [list] [*][u]Optimized Text Rendering[/u] - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10. [*]Resolves slight flicker on NPC flames when switching from looking at a shelf to the top-down view. [*]Improved interact logic by no longer forcing you to point the player at the interactable. [*]Added control options to disable rumble or disable rumble triggers. [*]Moved interact UI prompts to the top of the screen so they no longer overlap with subtitles. [*]Added sound effect priorities. This should ensure more important sound effects play instead of less important ones like footsteps. [*]Fixed spatial audio. There was a bug where the spatial audio was playing in the wrong direction from the top-down view. This has been fixed. [*]Improved mouse controls in the brick section. Prior to this fix the mouse input could get locked and the view would rotate without moving the mouse. [*]Brick rotation issues. While playing through the brick sections over time bricks would begin to over-rotate when picked up. This has been resolved. [/list] To see what updates are coming next check out the [url=https://trello.com/b/sYZt6j7I/redeemart-a-convenient-apocalypse]game's Trello board[/url] And to be a part of the development, join the [url=https://discord.gg/rtMZHQkR]Discord[/url].